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AI Insights · Timothy · April 2024

Top 5 Real-Time Strategy Apps on Android in Dominican Republic Q1 2024

Discover the performance of the top 5 real-time strategy apps on Android in the Dominican Republic for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps on Android in Dominican Republic Q1 2024

In Q1 2024, the Dominican Republic saw interesting trends in the performance of the top 5 real-time strategy apps on Android. Here’s a closer look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.

Clash Royale from Supercell experienced a fluctuating revenue trend, starting at around $1.1K in the first week of January and dipping to $505 by the end of the month, before rebounding to $790 in early March. Weekly downloads peaked at 2.1K in the second week of January, with a subsequent decline and recovery, ending the quarter at 1.3K. Active users saw a slight decline from 61.4K at the start of the quarter to 55.5K by the end of January, followed by a rise to 63.5K in early March and stabilizing around 62.8K by the end of March.

Art of War: Legions from Fastone Games HK showed modest revenue throughout the quarter, peaking at $97 in mid-January and gradually dropping to $45 by the end of March. Weekly downloads were minimal, with minor activity in January and February. The app's active users decreased from 189 at the start of January to 77 by the end of March.

Age of Frostfall from WARMEST GOOD LIMITED saw a peak revenue of $133 in late January, with a decline to $64 in early February. Downloads were sporadic, with a brief spike of 38 in mid-February. Active users showed a decline from 246 at the start of the quarter to 198 by the end of March, despite a temporary increase to 266 in late January.

Tower War - Tactical Conquest from SayGames Ltd experienced a peak in weekly downloads at 6.7K in mid-January, while revenue fluctuated, peaking at $62 in mid-January and settling around $39 by the end of March. Active users started at 18.7K in early January, dipping to 13.7K in mid-February, and recovering to 14.9K by the end of March.

TFT: Teamfight Tactics from Riot Games, Inc had stable weekly downloads, ranging from 17 to 36 throughout the quarter. Revenue saw a decline from $77 in early January to $6 in mid-February, with a slight recovery to $58 by the end of March. Active users remained relatively constant, starting at 655 and ending at 579 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024